Yesterday Incarna was deployed, and what didn’t come as a surprise was that they overshot their ETA, by 6.5 hours. Though I can understand from an IT perspective (And this isn’t the main point of the post anyway).
Now the first thing, Captain’s Quarters have been released, so you can now login and walk around. Though it was greatly underwhelming, probably due to a few things.
First there’s the engine still having quite a few bugs and glitches, then there’s also the problem of the station environment being a resource hungry monster, ah yes and you walk way too slowly.
An example of a glitch would be my character completely disappearing apart from his hair, You can relog to fix it, but still it should rather not exist.
Now next to this it eats quite some resources, which can be seen in this here threadnaught this being the first release there’s probably still a lot of optimization possible.
To be honest, getting the new character creator was a lot more exciting than these captain’s quarters, this expansion just feels useless, adding nothing, and seeing your ship in the hangar doesn’t give you the idea of massiveness I hoped it did.
Now we’ll have to wait and see what happens, I’d prefer more focus back on the spaceships again rather, or make something that feels like it adds to the game rather than being a gimmick.