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Mar 24

Haven & Hearth: World 5 Updates

By Xeross Posted in Gaming, Haven & Hearth Leave a Comment

After not having checked on Haven & Hearth for quite a while I decided to check back, downloaded the client and checked the community I used to play with.

To my surprise though we had now arrived at world 5 (Aka the 5th reset), and not only that, but some quite drastic changes have been made to the experience (LP) system.

Instead of the more generic “Do action, get XP” approach they’ve now taken a more EVE Online like approach. There are now apparently these curiosities (Some kind of item) that you need to study, this basically means putting them in a special inventory and waiting, and it even continues when offline. When done studying these curiosities you will gain LP which you can use as always.

Now I kind of liked the XP per action approach with H&H because you got rewarded for building a house, creating a wall, etc. so I guess a change of mentality is needed (As was needed with EVE Online for me) to be able to keep enjoying this game.

Another thing that has changed is that you now need to have both the skill for a certain crafting recipe, and you have to have seen all the items needed in the recipe to be able to craft it. Seen in this case means gathered from their original source, not traded, picked up from the ground, etc.

They do seem to however have increased player counts now, last time I checked 400 people were online, now 1000 are playing, so at least it’s still gaining momentum.

Only time will tell if these changes will prevent me from playing again, now I just need to find some people to play with.

~Xeross

Jul 15

Wildlife infestation

By Xeross Posted in Gaming, Haven & Hearth Leave a Comment

After finishing the palisade yesterday I decided to call it a day, our camp was finally safe from thieves.

So this morning I woke up and decided to fill up the tanning tubs again, however upon arriving outside it seemed wildlife somehow managed to get past our palisade, 2 foxes and 1 boar managed to get in.

Good thing I have trained marksmanship, preparing to take them down now, might take a while but the rewards are nice so I guess there’s a positive side to this infestation.

Jul 13

Deer encounters and stolen items

By Xeross Posted in Gaming, Haven & Hearth Leave a Comment

Today I came to the conclusion all my bone glue and my ropes were stolen from my settlement, this has increased the priority of claiming the land and building a palisade, however for a palisade we need the bone glue.

I also had my first encounter with a deer, as I’m only skilled in ranged combat I decided to lock myself in so he couldn’t attack me.

However after hitting it for the first time it ran off and healed, this repeated itself the second time I shot at it coming to the conclusion I wouldn’t be able to kill it.

Well time to start working on the palisade.

~Xeross

Jul 12

Haven & Hearth

By Xeross Posted in Gaming, Haven & Hearth Comments (1)

As most of my readers are coming from EVE Online, and the other readers might not have heard of Haven and Hearth yet let me tell a bit about the game.

Haven and Hearth is a 2D indie MMORPG created by 2 friends, it is set in the past with the structures and tools you can make ranging from the Stone Age to the Middle Ages.

You start with a character that has almost no skills and can only build fires, and perhaps cook some meat, and you get LP (Learning Points) for almost every action you do in the game.

With this LP you can purchase additional skills (Ranging from combat to farming) and increase incremental skills to improve quality of made products and some other stuff.

The idea behind it is pretty much the same as with EVE, you live in a giant persistent sandbox, you can build towns, stay hunting, or just build an isolated farm, you can live together with people, but people can also betray you, steal from you, and kill you.

There’s a few differences compared to EVE so let me list them

  • If you die you lose almost everything – All your LP, skills, etc. will be lost when you die, however any buildings/items you made that you weren’t carrying around will still be in the game and usable.
  • There is no market, there are trading towns made by players but there’s no trading system implemented (May change as it’s still in alpha)
  • Most major difference is that it’s not in space and you’re not in a spaceship, the game is on a huge 45000×45000 tile grid.
  • Combat isn’t as straightforward in EVE, expect to not be able to fight anything significant for a while
  • There are no NPCs, except for the wildlife (Bears, Boars, Aurochs, Etc.)

So far I’ve been thoroughly enjoying it, the website can be found here to register click login and then you can click sign-up.

Resources to get you started

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