I use this fit in conjunction with my Active Shield Ratting Raven to complete Drone Hordes (Hardest drone anomalies) with ease.
[Osprey, Dual Large Shield RR]
Co-Processor II
Power Diagnostic System II
Capacitor Power Relay II
Cap Recharger II
Cap Recharger II
Large Peroxide I Capacitor Power Cell
Cap Recharger II
Large S95a Partial Shield Transporter
Large S95a Partial Shield Transporter
[empty high slot]
[empty high slot]
Medium Capacitor Control Circuit I
Medium Capacitor Control Circuit I
Medium Capacitor Control Circuit I
To get this cap stable you approximately need the following skills.
- Caldari Cruiser III
- Shield Emission Systems III
- Energy Management III
- Energy Systems Operation IV
Note: This doesn’t include skills needed to fit the various modules.
Another fitting, tried and tested, it works fine on belt rats, and it should also be able to complete the hardest anomalies (Drone Hordes for example).
however for that you need a lot of level 5 shield and capacitor skills (Or you can use it in conjunction with a Dual Large Shield RR Osprey).
[Raven, Ratting Active Shield]
Capacitor Flux Coil II
Capacitor Flux Coil II
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II
X-Large Clarity Ward Booster I
Shield Boost Amplifier I
Shield Boost Amplifier I
Invulnerability Field II
Invulnerability Field II
Photon Scattering Field II
‘Arbalest’ Cruise Launcher I, Paradise Cruise Missile
‘Arbalest’ Cruise Launcher I, Paradise Cruise Missile
‘Arbalest’ Cruise Launcher I, Paradise Cruise Missile
‘Arbalest’ Cruise Launcher I, Paradise Cruise Missile
‘Arbalest’ Cruise Launcher I, Paradise Cruise Missile
‘Arbalest’ Cruise Launcher I, Paradise Cruise Missile
Salvager I
Small Tractor Beam I
Large Capacitor Control Circuit I
Large Capacitor Control Circuit I
Large Capacitor Control Circuit I
Acolyte II x5
Infiltrator II x5
And if you have the skills for it and you don’t need the salvager/tractor beam you can swap the SBA’s for tech 2 ones, and swap the Clarity Ward for a T2 shield booster
Hello and welcome to another one of my fitting posts, this time we’ll be looking at the ship I’m using for ratting. A passive shield tanked hurricane. Now without further ado the fitting.
[Hurricane, PvE - Ratting - Shield Passive]
Shield Power Relay II
Shield Power Relay II
Shield Power Relay II
Gyrostabilizer II
Gyrostabilizer II
Gyrostabilizer II
<Rat Specific Active Hardener> II
<Rat Specific Active Hardener> II
Large Shield Extender II
Large Shield Extender II
650mm Medium ‘Scout’ Artillery I, EMP M
650mm Medium ‘Scout’ Artillery I, EMP M
650mm Medium ‘Scout’ Artillery I, EMP M
650mm Medium ‘Scout’ Artillery I, EMP M
650mm Medium ‘Scout’ Artillery I, EMP M
650mm Medium ‘Scout’ Artillery I, EMP M
Salvager I
Small Tractor Beam I
Medium Core Defence Field Purger I
Medium Core Defence Field Purger I
Medium Core Defence Field Purger I
Acolyte I x6
As you can see this fit still uses T1 guns, this is because I can not use T2 medium artillery yet, so if you can swap out the current artillery with the T2 variant (However my EFT shows no DPS increase with them). Now onto some stats.
| Shield DPS |
594 (With 2 Exp. Dampener IIs) |
| Gun DPS |
179 (Using EMP M) |
| Effective HP |
70,264 |
| Capacitor Lasts |
15m 14s |
The stats are based on NPCs that fire 96% explosive
As you can see with both dampeners being active this fit has a considerable amount of shield tank (Only 1 anomaly was able to break it but that was because I killed the wrong rats first), it is possible to increase it even further by swapping the Gyrostabilizers for more Shield Power Relays however this is at the expense of DPS.
So what do you think of this fit ?
Tagged with: Hurricane • Passive Shield Tank • Ratting
I’ve recently changed my hurricane fit to a shield tank instead of an armor tank, but that still didn’t cut it. So with the help of a few friends (Well basically one just linked me his fit) I got these 2 alterations:
More Damage
2x Gyrostabilizer II
4x Shield Power Relay II
2x Large Shield Extender II
2x Kinetic Deflection Amplifier II
2x Standard Missile Launcher II
6x 650mm Artillery Cannon II
3x Medium Core Defence Field Purger I
Stats
Defence: 225dps
Firepower: 158dps
Capacitor: Stable at 100%
More Defense
1x Gyrostabilizer II
5x Shield Power Relay II
2x Large Shield Extender II
2x Kinetic Deflection Amplifier II
2x Standard Missile Launcher II
6x 650mm Artillery Cannon II
3x Medium Core Defence Field Purger I
Stats
Defence: 296dps
Firepower: 135dps
Capacitor: Stable at 100%
So please leave a comment with suggestions on improving it, opinions on which of the 2 I should pick or anything else related (I could just swap the 2nd gyro with a relay when it’s needed too, hmm).
~Xeross
Tagged with: Battlecruiser • Hurricane • Missioning
A while ago the training for Minmatar Battlecruisers finished, after that it took a while to actually buy one from an alliance member, but now I’m the proud owner of a brand new Hurricane (even though it’s already rusted).
Now after grinding some standing for a few days I could finally do lv3 missions, but I somehow just survived long enough to warp out (without even killing 1 enemy). So I talked with a few friends and corp mates and we came up with the following fit, I’m happy with it and it tanks like a charm.
High Slots
5x 720mm ‘Scout’ Artillery I (Rat Specific Ammo)
2x ‘Malkuth’ Heavy Missile Launcher I (Rat Specific Ammo)
Auto Targeting System I (This was fitted because there wasn’t enough PG and CPU left for additional weapons)
Medium Slots
3x Cap Recharger II
Y-S8 Hydrocarbon I Afterburners
Low Slots
4x Rat Specific Hardener I
Power Diagnostics System II
Medium Armor Repairer I
Rigs
2x Medium Capacitor Control Circuit I
Well leave a comment and tell me what you think about it.
Regards, Xeross
Tagged with: Battlecruiser • Hurricane • Minmatar
Even though I’m busy with a lot of stuff at the moment (See this) I decided to make a post anyways so this doesn’t turn into a graveyard.
Ok so I’ve been training for a retriever for a while now and a few days ago my skill training was finally finished, so I hopped into my retriever fitted some stuff and went mining. So I mined for about 1-2 hours.
after that I docked and refined(Should ask a corp mate next time has better skills) so after refining I had 0.5mill tritanium and 56k pyerite. so I thought let’s get as much money out of it as possible, so checked the buy orders, and there was someone in low-sec (.4) that was buying for about .30 higher then in high-sec. so I flew my wreathe to low-sec and sold my trit for 1.3mill, and the pyreite for 250k so in the end some nice profits.
I’ll continue mining for the coming days as I have to pay off this retriever and various other items to my corp and some alliance mates.
Ok so now fit there isn’t really much you can fit on a retriever but I decided to post it anyways.
High Slots
Strip Miner I
Strip Miner I
Medium Slot
Small Shield Booster I
Low Slots
Expanded Cargohold I
Expanded Cargohold I
Will be getting T2 version of everything once I have the skill for it.
Tagged with: Retriever
So far I’ve tried mining and mission running, so I thought why not put together a PvP Rupture if I ever need one. So I’ve asked around a little and apperently Garmon’s Rupture is a good fit. So I’ve looked at my skills and downgraded everything that I didn’t have the skills for so I can equip it.
Low Power
Gyrostabilizer I
Damage Control II
Energized Adaptive Nano Membrane I
Energized Adaptive Nano Membrane I
1600mm Reinforced Rolled Tungsten Plates I
Medium Power
Stasis Webifier I
Warp Disruptor II
10MN Afterburner I
High Power
4x220mm Vulcan AutoCannon I
Small Unstable Power Fluctuator I
Small Diminishing Power System Drain I
Ammo
1000xPhased Plasma M
1000xEMP M
1000xNuclear M
1000xDepleted Uranium M
I’ll use one kind of ammo per autocannon and will upgrade any item when I have the skills to equip it. I hope you’ll leave some comments and suggestions.
Regards, Xeross
Tagged with: PvP • Rupture
I’ve been trying to figure out a good Rupture fit for mission running for a while now, a corp mate send me something similiar to this and I edited it a little.
Equipment List
High Power
4x Dual 180mm AutoCannon I
2x Heavy Missile Launcher I
Medium Power
2x Medium Capacitor Battery II
1x Y-S8 Hydrocarbon I Afterburners
Low Power
1x Medium Armor Repairer I
2x Capacitor Power Relay II
1x Rat Specific Hardener
1x Rat Specific Membrane
Rigs
2x Medium Ancillary Router
And after testing it out it works great, most of the times I don’t need to warp out and back in because of low armor, and if I do it’s only once or twice.
Thank you for your time, Xeross
Updated on: 12 September 2009
Tagged with: Missioning • PvE • Rupture